One of my family members requested I create a carnival/fair-themed food truck design for a school project.
Here is the final product.
It is 2015 and time for growth. I am making it my mission to post more of my artwork, new years resolution style.
Here is more of Spud, my Corgi character. I do plan on eventually creating 2d animated shorts of him wobbling around and being the goof that he is. Spud is loosely designed based on my pup Chase. (Who is more of an old man than a pup 😉 ) Like, comment, and share!
This is the first full illustration I’ve ever done in Photoshop. I’m please with how it came out. I was going for something along the lines of a storybook page.
Random painting I made in photoshop. I’m working at becoming a good digital artist. Here’s my first little attempt. 🙂
So what a lot of people don’t know is how much work goes into making one character. Step 2, after modeling a character is UVing. What this means in a simple way of speaking is taking all of the little squares in a model, sewing them together in a program in a way that the color you place on them will flow seamlessly. This is possibly the most difficult part of creating a character (in my opinion). Usually, modelers cover their mesh with checkered boxes to see how everything flows. Here’s a sneak peak of my project with the turtle I named ‘Boulder.’ [Still have some work to do]
This is another one of my characters that I’m creating for a modeling class. His name is Boulder, he will be accompanying my rabbit in my eventual animation.
Continuing with my progress on the Wreck it Ralph scene. A few things I have to finish up and tweak but so far, so good. This is more of a ‘sink or swim’ project, time to figure out things you were never taught.
This is what it takes to model your own character. Every character takes hundreds of four sided squares until they finally create a creature. Hours of work ahead.
Class Assignment : Recreate a 3D animated film scene
I chose Wreck-It-Ralph. (Awesome movie, if you haven’t seen it, go see it.) I’m going to rebuild the Niceland building. On the left you can see how far I’ve gotten in recreating it in a 3D rendering. This is between 4-6 hours of work modeling, remodeling, and shaping.
Things to do: Finish modeling, uv, texture, color, and light.
I’ve always thought that limboing was dangerous…especially to people with too much confidence and not enough bend.
I really want to become an amazing digital painter. Great is not good enough. Here is my first digital sketch in quite some time. I am going to be better about posting more frequently. 2014 resolution? Maybe.
After the initial character design, we work on maquettes. I am making my bunny do a fighting pose. This is the work in progress. The sculpt is made of 1/8 and 1/6 aluminum wire, aluminum foil, and super sculpy clay. When I am done, I will paint it grey with acrylic paint and post the final product. STAY TUNED!
Throwback Thursday! Here is a photo of a small artboard I made using sharpies and pastels. I am absolutely in love with owls and just as in love with the painting of Starry Night by Van Gogh.
I recently went in for an internship with a graphic design company and very happy to say that….I think I got it. Cross your fingers and toes. Big things to come in 2014!